So it would seem that my Battletech Mercenaries Kickstarter MIGHT be here soon. The first of three boxes arrived today but contained none of the minis, books, or other stuff that I'm really looking forward to. I just have the anniversary t-shirt, Savannah map pack, and some small non-swag things. Anyway, after trying several trial mechs the past few months, it is official. I cannot pull off even a janky version of a tartan pattern on a mech so the McCulloch Highlanders will stay in my fluff files but won't be turned into a table top unit anytime soon. So since I've messed around with doing an Arkab force for a while, I've decided to go the desert camo route which will stand out amongst the rest of the units I have done previously. The following is my take on a new Arkab unit based around the existing fluff. I'll start filling in the unit compositions once FedEx stops playing around with my delivery.
8th Arkab Legion
"Fulfilling Broken Promises"
As the Third Succession War wound down through the 3010s, the Arkab Legions found themselves with four of their seven Legions destroyed, disbanded, or deactivated for being at an extremely low percentage of unit strength. As the First, Third, Fifth, and Seventh were slowly rebuilt, the leadership of the Azami Brotherhood found themselves becoming more and more frustrated at the lack of help that the DCMS was providing to assist in those efforts. It was felt that the leadership of the DCMS was willing to allow the Legions to bleed and die without caring to help keep them prepared and honed for battle.
Worried that their remaining three Legions would be wasted or thrown away before the other three were combat capable again, they took the extraordinary step of secretly forming an Eighth Arkab Legion regiment as a back up force just in case the DCMS continued to seek their depletion. Key personnel who were chosen for the leadership of the new unit were carefully selected, vetted, and then disappeared to begin their work. The goal was to have the 8th Arkab Legion ready for deployment if needed by 3030 with the possibility of expansion into more Legions afterwards.
Using the material movements to Azami worlds for the four regiments being reconstitued as a cover, work begins on the creation of the new regiment that will be a medium to heavy weight unit. As new companies are formed in the rebuilding units, single lances are sent to "reinforce" the three deployed regiments and disappear into the Elix System that was now depopulated to a point that it had been dropped from maps of the DCMS. Using some of the deep desert mountains found on the world, a base was built into the caverns located there with some deep spring underground sources of water.
As the Third Succession War found itself with a mutual cease fire of all the combatants, the 8th Arkab Legion found itself at two full battalions in strength with an attached regiment of infantry and a battalion of armor. The unit also finds itself with two Overlord, a Triumph, and two Condor dropships allowing the unit to be fully deployed if needed along with a Mule dropship for supplies. A pair of Tramp Jumpships that are capable of transporting all six dropships are deployed at a pirate jump point.
Almost all of the dropships and jumpships were captured on raids into the Lyran Commonwealth and Federated Commonwealth but not reported as captured due to the accidental losses of the ISF agents that had deployed with the Legions on their raids. The remainder of the dropships came from a hidden cache that the Azami Brotherhood maintains. They form the basis of a small hidden fleet that the Azami Brotherhood are starting to form in case they need to move the Arkab Legions of their own accord seperate of the wishes of the DCMS or local Combine officials.
Raids in company and battalion strength by the 8th Arkab Legion also provide the unit with more mechs to continue their expansion through salvage and captured equipment. Since the unit is unknown and deploys with lack of unit markings, the lack of identification leads these raids to be attributed to pirates. This allows the unit to begin the formation of their third battalion but it will not be activated until it reachs full strength. As the third battalion is formed, its members are rotated in and out of the other two battalions to gain experience.
The unit is based around fast or jump capable medium and heavy battlemechs with a few lights for scouting. The support units are built around fast or hover vehicles with just a company of heavier vehicles to defend the dropships when deployed. Infantry is also split between fast moving vehicles to support the battlemechs or heavier units for defensive deployment. The units next priority is to add at least one but preferrably three aerospace fighter squadrons. The Azami Brotherhood deploys a number of agents from their Saurimat intelligence agency to protect the secrecy of the 8th Arkab Legion and its hidden base.
Another prong of the Azami Brotherhood is a hidden training area to produce mechwarriors and vehicle crews for the Arkab Legions seperate of the DCMS academies to supply their hidden forces. This was located on in the Miyazaki System which like Elix had been depopulated and removed from the DCMS maps. This new Arkab Legion Academy was placed with easy access to the Elix System and the 8th Arkab Legion as well as within easy reach of other Azami Brotherhood worlds. The academy was able to use the former base of the 8th Dieron Regulars when they were stationed on Miyazaki in the First Succession War.
8th Arkab Legion Naval Assets
ALS Blessings of Peace, Tramp-class Jumpship
ALS Desert Visions, Tramp-class Jumpship
ALS Walls of Algiers, Overlord-class Dropship
ALS Oasis Rose, Overlord-class Dropship
ALS Mashouda, Triumph-class Dropship
ALS Memories of Aqaba, Condor-class Dropship
ALS Tigris Tears, Condor-class Dropship
ALS Dawasir's Descendants, Mule-class Dropship
8th Arkab Legion
1st Battalion "Hidden Strengths"
CO: Tai-sa Al-Husayn Dallaire
Sho-sa Mosoud Faouzi
2nd Battalion "Peaceful Threats"
Sho-sa Taieb Abdelkafi
3rd Battalion "Stealth in the Shadows"
Sho-sa Onissa Sharief
8th Arkab Infantry Regiment
1st Battalion
Tai-sa Hassan Tomassau
Sho-sa Yahriev Gallieni
2nd Battalion
Sho-sa Mahmut Avenieff
3rd Battalion
Sho-sa Eilat Simhoni
8th Arkab Armored Regiment
1st Battalion
Sho-sa Jaelle Haciego
Other Important Persons
Faheem Badawi
This is a Saurimat agent whose cover is the chief negotiator for the small Jeddah Merchantile Group that can be found in and around the Albalii System. Faheem is the decent of survivors of the Dalkeith Massacre in 2775 and holds a bitter animosity towards the Draconis Combine. The work of building and hiding the 8th Arkab Legion from the DCMS and potentially protect the Azami Worlds from the DCMS has made this a project that Faheem can throw all of his efforts into. He is also able to draw upon a wide range of resources from the other members of his Albalii Sauriat enclave.
Allamah Daud Haumallah
Daud is the ranking religious teacher on Dabih who leads regular scholarly tours from Dabih to Rukbat and Algedi. These trips allow him access to a wide range of people and allows him to keep tabs on the major DCMS forces on Algedi. Daud handles a number of spies and agents in the region and is a major trafficer in information for the Saurimat.
Rowena Sahlama
Rowena is a highly regarded artist in the Azami Brotherhood community. Her paintings and sculptures are known and in high demand across that section of Draconis Combine space. She often holds shows on Al Na'ir, Dieron, and Algedi which allows her much freedom of movement in that region of space for the Saurimat. In addition to acting as a courier of sensitive information, she also is a top level recruiter of intel sources.
So that's the plan as it stands for now. I have the paint colors I need and basing material but going to need to get some flat sand colored primer to use assuming FedEx can figure out how to not fail to deliver when they never came to the house in the first place. I'll post as update on my Kickstarter stuff once I get it all and then start organizing the 8th Arkab. That's all for now and hopefully it won't be as long without an update next time.
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